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Newsletter issue 18
DOS Games Archive Newsletter
http://www.dosgamesarchive.com
___________________________________________________________
Issue 18 - Saturday, March 3, 2001

Contents

News
+ id Software and Activision bring Keen to Game Boy Color 
+ Interview with CEO of id Software about new Keen game
+ The real history of Rise of the Triad

Wanted
+ BattleTech
+ Zone 66
+ Sword Thrust
+ LightSpeed
+ Superplex (strategy guide)

___________________________________________________________
NEWS

+ id Software and Activision bring Keen to Game Boy Color

id Software and Activision, Inc. are teaming up this spring
to release Commander Keen, an action-packed, comedic quest
to save the cosmos for the Game Boy Color.

Commander Keen marks a return to id Software's roots --
developing over-the-top, comic book-style adventure games
for kids. Based on id's original Commander Keen series on
the PC, Commander Keen finds precocious 8-year-old
superhero Billy Blaze on an all-new quest to save the
world from his alien adversaries, the Droidiccus, Shikadia
and Bloogs of Fribbulus Xax.

Commander Keen shows a kinder, gentler side of id
Software, Todd Hollenshead, CEO, id Software said. Like
the original Commander Keen adventures, this is a game that
appeals to the spunky 8-year-old hero in all of us ­
putting the 'id' back in 'kid.'

But no one said saving the world before bedtime would be
easy. A side scrolling platform game, Commander Keen
challenges players to save the world by finding
super-powerful plasma crystals hidden on three separate
alien worlds. Each world contains several multi-level maps
rife with progressively precarious puzzles. Throughout the
adventure, Keen will encounter more than 35 different
aliens as well as puzzles, slime pits, magical platforms,
secret rooms and teleporters.

An undisputed classic, the original Commander Keen games
combined excellent level design and platform action for an
unforgettable gameplay experience, said Larry Goldberg,
executive vice president, Activision Worldwide Studios.
Our goal with Commander Keen for the Game Boy Color is to
bring this incredibly satisfying and addictive experience
to a whole new generation of console gamers.

Commander Keen for the Game Boy Color is being developed by
David A. Palmer Productions for Activision and id
Software.

Source: Stomped.com


+ Interview with CEO of id Software about new Keen game

For an interview with Todd Hollenshead on the new Keen
game you can go to the following website:
http://www.stomped.com/shared/nsystem/comments/15147_1_page
_1.php

___________________________________________________________
NEWS

+ The real history of Rise of the Triad

id Software has recently licensed GreyMatter to work on a
sequel to the old 1992 game, Wolfenstein 3D. This new
title, "Return to Castle Wolfenstein" uses current
technology, and should be a fun new chapter in Wolfenstein
lore. However, that wasn't the first attempt at a
"Wolfenstein 3D II" game.

As some of you may or may not know, Rise of the Triad
began it's life as nothing more than an expansion pack for
Wolfenstein 3D. The original full title of the game was
"Rise of the Triad: Wolfenstein 3D Part II". It was to use
the same game engine code as Wolfenstein 3D, and have new
levels, art, and characters. As time went on, the
Wolfenstein 3D name was dropped, and the project became
much much more than just an add-on for Wolf 3D.

Recently, in an old file at 3D Realms, they found the
original team design spec from Tom Hall in September of
1993, which contained episode descriptions, an outline of
where the storyline was to go, and new features in the
Wolfenstein game engine. They now bring you this document,
along with some graphics from the game back then. You can
see how Rise of the Triad's early design spec carried
through in several areas to the final product.

The page has artwork, comments on the document, as well as
some comparison graphics of a couple of game characters in
their original incarnations, as well as what they looked
like in the final game release. If you're into Rise of the
Triad, you should check this out:
http://www.apogee1.com/rott/originalspec.html

Source: 3D Realms

___________________________________________________________
WANTED!

Here are some messages from visitors of the site. They are
looking for a particular game or they have a problem. Maybe
you can help them? If so, please contact them.

By the way, if you are looking for a game and you still
can't find it, post a message in our message board:
http://www.dosgamesarchive.com/msgboard

BattleTech:
> "Can anyone tell me how to beat this game? I can get to
> the star map but I can't find the correct code to call
> the mothership. Email me at nick.harley@excite.com if
> you can help."
http://pub14.ezboard.com/fdosgamesarchivegamerequests.show
Message?topicID=142.topic

Zone 66:
> "Hey. There's this game called Zone 66 which i'd really
> like to have. I believe it's made by apogee, but i'm not
> sure. Anyways it's an top-down view shooter, but u can
> fly all over the place bombing stuff. My e-mail addy is
> notonlinethatmuch@myself.com or try icq: 54337681"
http://pub14.ezboard.com/fdosgamesarchivegamerequests.show
Message?topicID=141.topic

Sword Thrust:
> "There was an old DOS game from about 1985 that had no
> graphics or anything. It was all words and a lot of
> imagination. But it made u think and was a lot of fun.
> There were a lot of levels and games. It was a knights
> and castles kind of game. I would love to find it or an
> emulation that can be used in new windows that don't use
> DOS. Anyone ever heard of it??"
http://pub14.ezboard.com/fdosgamesarchivegamerequests.show
Message?topicID=139.topic

LightSpeed:
> "LightSpeed is a space fight and trading type of game
> from Microprose. Heaven and Earth is a card and/or
> puzzle type of game i think. I don't know much more about
> it."
http://pub14.ezboard.com/fdosgamesarchivegamerequests.show
Message?topicID=126.topic

Superplex (strategy guide):
> "Does anyone know where i can find like a strategy guide
> for the dos game Suplerplex? I've searched eveywhere and
> i can't find it. I have 2 levels to go, 107 and 110, and
> i can't do them at all, any help?"
http://pub14.ezboard.com/fdosgamesarchivegamerequests.show
Message?topicID=124.topic

___________________________________________________________
THANKS

If you've any ideas for future content, we would like to
hear from you! Contact us at webmaster@dosgamesarchive.com

That's it for this issue of our newsletter. See you next
time and thanks for reading!


DOS Games Archive Team
http://www.dosgamesarchive.com
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