Game information
| Developer: | Maddox Games |
|---|---|
| Publisher: | Auric Vision |
| Category: | First-Person Shooter |
| Year: | 1998 |
| More details: | Official game website, MobyGames |
| Related games: | 3dfx, Multi-language, Russian language |
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Game description
Z.A.R. is an impressive early true 3D first-person shooter, featuring vast landscapes with voxel terrain that one would rather expect from a vehicle or flight sim. But here, you are on foot against hordes of pre-rendered enemies in large arena-like areas.
The game takes a story-driven mission-based approach, with the narrative telling about rogue AI that amasses an army of robots instead of supervising off-world mining operations. The player is usually tasked with destroying something to weaken the enemy, and there are plenty of static pre-rendered objects to represent high-tech infrastructure as well. Destroyed enemies and buildings usually drop small orbs that recharge the player's health, while weapon and ammo pickups are pre-placed on the maps (sometimes in rather inconvenient areas) to be found during the mission.
This is definitely not your usual "DOOM clone" fare, and is worth checking out even if out of historical interest. When the game came out, the developers put major emphasis on network multiplayer (which is natural considering the arena-like levels), offering a hefty selection of multiplayer maps in the free demo version alone. The single-player part is less prominent in the demo versions, but you can still run around, enjoy the scenery and admire the 3D rendering engine of the era.
Description by MrFlibble
Game screenshots