DOS Games Archive

Future Conflict

Game information

Developer:
Publisher:
Category: Real-Time Strategy
Year: 1998
More details: MobyGames
Game added by: MrFlibble
Violence: !This game includes violence
Part of group:
DOSBox: Supported

Play this game online

You can play Future Conflict on this website so you don't need to download and install the game on your computer. We recommend to use Google Chrome when playing DOS games online.

Online game
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Download from this site

File File type File size
fc-box.zip
executable: FCONF.BAT
configured for DOSBox
Shareware (installed)
MS-DOS
575 kB
(0.56 MB)
fc_101pm.zip
includes installer
original download
Shareware
MS-DOS
587 kB
(0.57 MB)
unmask7.zip
IRQ unmasking tool
Patch
MS-DOS
0 kB
(0.00 MB)

Instruction/comment

To play this game, please use the SVN build of DOSBox available at the DOSBox ECE website (please see the links section below).

Make sure to load the IRQ unmasking tool before playing if you intend to use Sound Blaster effects in DOSBox. Recommended CPU cycle value: around 12010, simple CPU core recommended.

Screenshots

  • Image by MrFlibble
  • Image by MrFlibble
  • Image by MrFlibble
  • Image by MrFlibble
  • Image by MrFlibble
  • Image by MrFlibble

Description (by MrFlibble)

Believe it or not, Future Conflict is a fully featured clone of Command & Conquer created by one man, Chris Jones (better known as the creator of Adventure Game Studio). The two opposing sides, Government forces (orange) and the Rebels (green), are roughly counterparts of GDI and the Brotherhood of Nod, but there are many differences in playing mechanics, the tech tree and the available units. Some more advanced features from Red Alert, like unit groups, are also present.

The game offers one single-player campaign for the Government side, skirmish mode as the Rebels on several maps of various sizes, and two-player multiplayer games. The only real downside is the "programmer art" quality of graphics (but not without a certain charm to them), occasional small graphical glitches, and unit pathfinding does leave a lot to be desired (but who's perfect in that department?).

Future Conflict is "officially" shareware but de facto freeware: the author himself states that he "[does] not care if you register or not", but registered users would receive bonuses such as a terrain editor, mission builder and unit editor. Otherwise there are no limitations in the unregistered version, it's the complete game.

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Game screenshot

Future Conflict


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